Mexica
Average rating 7.00 BGG average rating 7.21
Last played 22-Feb-2005 Players 2 - 4
Total plays 2 Designer Michael Kiesling; Wolfgang Kramer
Weight 4 Year 2002
Playing Time 90 mins BGG Entry BoardGameGeek

Player # plays # wins Average rating Last played
Andy 1 0 5.00 30-Dec-2003
Oggie 2 0 7.00 22-Feb-2005
Paul 1 0 7.00 30-Dec-2003
Steve 1 1 8.00 22-Feb-2005
Tel 2 1 7.50 22-Feb-2005

 
Mexica plots the development of the city of Tenochtitlan on an island in lake Texcoco. Players attempt to partition it into districts, place buildings, and construct canals.br/br/Districts are formed by completely surrounding areas of the island with water and then placing a District marker. The player who founds a district scores points immediately.br/br/Canals and Lake Texcoco act as a quick method of moving throughout the city. Players erect bridges and move from one bridge to the next, which costs 1 action point regardless of the distance. They must also erect buildings. This costs action points, the exact number being dependent upon the building's size.br/br/In the scoring phases of the game, players score points (El Grande style) based upon their dominance in a District. In the 4 player game, players with the 1st, 2nd, and 3rd most buildings score decreasing numbers of points.br/br/Only districts are scored in the first scoring round.br/br/In the second scoring round at the end of the game, all land areas are scored, not just districts.br/br/The player with the most points wins.br/br/Mexica is the third game in the Mask Trilogy.br/br/