Reef Encounter
Average rating 8.00 BGG average rating 7.14
Last played 15-Mar-2005 Players 2 - 4
Total plays 2 Designer Richard Breese
Weight 4 Year 2004
Playing Time 120 mins BGG Entry BoardGameGeek

Player # plays # wins Average rating Last played
Andy 2 1 8.00 15-Mar-2005
Boog 1 1 8.00 8-Feb-2005
Steve 2 0 8.00 15-Mar-2005
Tel 1 0 8.00 8-Feb-2005

Reef Encounter is about life on a coral reef! Using polyp tiles, players grow different types of corals, which they can protect from being attacked by other corals through judicious placing of their four shrimp counters. To be successful players must consume polyps from neighboring corals in order to acquire the 'consumed' polyp tiles that are the key to the game. The consumed polyp tiles have a myriad of uses (and have a similar effect to the action points in games like Tikal and Java). Most importantly they can be used to flip over or lock the coral tiles, which determine the respective values of the different types of coral at the end of the game.

Description from the designer, Richard Breese.

Expanded by:

Reef Encounter of the Second Kind