Kings Progress
Average rating 7.00 BGG average rating 6.43
Last played 12-Nov-2005 Players 2 - 5
Total plays 1 Designer Steve Kingsbury
Weight 3 Year 0
Playing Time 90 mins BGG Entry BoardGameGeek

Player # plays # wins Average rating Last played
Oggie 1 0 7.00 12-Nov-2005
Paul 1 0 8.00 12-Nov-2005
Tel 1 1 6.00 12-Nov-2005

From the producer's website:

After the success of City and Guilds, Steve's new game Kings Progress was inevitable. This game is based upon the typical life of a late medieval English court. Many Kings came under the influence of a select inner group of courtiers who used their influence to gain gifts of land, titles, money etc.

This game recreates the desperate race to get the best and the most gifts for yourself. The game is played over three rounds; each round the King visits a royal castle or house (The Kings Progress). Your aim is to gain the most prestige for your family by collecting courtier cards, melding them to build your influence and thus gain control of the courtiers, advancing those courtiers to the royal castle and then using the courtiers to select various gifts for yourself. Gifts and courtier control gain victory points at the end of each round. As the game progresses gifts become more valuable. Each courtier also has a character ability which can be used by the player in control to gain extra actions or other advantages.