Ming Dynastie
Average rating 7.71 BGG average rating 5.96
Last played 13-Nov-2007 Players 2 - 4
Total plays 2 Designer
Weight 1 Year 2007
Playing Time 90 mins BGG Entry BoardGameGeek

Player # plays # wins Average rating Last played
Andy 2 0 8.00 13-Nov-2007
Oggie 2 1 7.50 13-Nov-2007
Paul 2 1 8.00 13-Nov-2007
Tel 1 0 7.00 13-Nov-2007

 
In the middle of the 14th Century the Chinese people succeeded in freeing themselves from the rule of the Mongols. With the accession to the throne of emperor Tai-Tsu they developed a rising country: China.br/Each player takes the role of an imperial prince and tries to gain influence with his family members during the growth of the Chinese people during the Ming dynasty. Place your fellow supporters securely into the 6 Chinese provinces, which are each divided into 3 prefectures. In order where your own family members get majorities into the administration you will be recompensed during the election rounds with gifts from the emperor. br/Only the player with the most balanced collection of influence chips will be able to continue as next emperor of the Ming dynasty.br/br/Contents: br/1 game boardbr/128 family membersbr/ 4 Prince membersbr/ 16 Return cardsbr/ 48 Movement cardsbr/108 Province tilesbr/ 12 Dragon cardsbr/ 6 50/100 tilesbr/ 1 Round markerbr/ 1 Start player markerbr/ 4 Game overviewsbr/br/

Elfenland movement. Get majorities in districts. Decide whether to stay in cities. Collect sets of chips.