Who are we?
Recommended Card Games
Web of Power
With Essen just behind us, and new games still to be played, it would have been rude not to ... play some older games! We were joined by Joe tonight. He regularly plays in a different group with Steve, so he must be a glutton for punishment to want to "enjoy" more of Steve's unique gaming style.
First game of the night was Web of Power. This used to be a favourite of the group. I guess it still is. It's just competing for time against a lot of games now. It packs a lot of game into a short time though, which is something that most games can't lay claim to.
We play Web of Power in a very deliberate, some would say tidy, manner. Somebody opens up an area, everyone else piles in and fills it up. Getting a house or two in is nice, an advisor even better. Then the next player is forced to fall on their sword and open up a new area. And so on, and so forth. Occasionally somebody will sneak into a new area early to try for a chain. That's usually a cause for great mutterings and raising of eyebrows.
So I don't can’t begin to explain this session. Maybe we’ve just forgotten the “one and right” way to play it. From the start, we threw caution to the wind. We opened up new regions with gay abandon. We recklessly built a metropolis of cities, mostly surrounded by empty plains. What we didn’t do was to bother placing any of those little adviser cylinders.
Come the halfway scoring, there were only three points separating first and last place. Everyone had a fairly even scattering of cities, but still no advisers.
Moving into the second half, it was clear we were going to have to start using the advisers eventually. We were running out of places to build cities. But nobody seemed keen, seeing richer pickings elsewhere. Eventually Paul cracked and dropped a pair into somewhere central. And then another pair on his next turn. Suddenly, the adviser rush was on. For about one more turn.
By the end of the game, things were a little more stretched out. At the back, Andy was delighted to – just – make it to the first corner of the score track. At the other end of the pack, Tel was less delighted to see himself pipped for victory by one point.