Power Grid (Funkenschlag (2nd edition))
Average rating 8.46 BGG average rating 7.85
Last played 2-Apr-2019 Players 2 - 6
Total plays 22 Designer Friedemann Friese
Weight 4 Year 2004
Playing Time 120 mins BGG Entry BoardGameGeek

Player # plays # wins Average rating Last played
Andy 14 3 8.14 3-May-2011
Boog 6 1 8.33 8-Apr-2008
Chrissy 1 0 7.00 10-Aug-2008
Frank 2 0 8.00 13-Oct-2009
Gloria 2 0 8.50 2-Apr-2019
Joe 5 1 8.40 2-Apr-2019
Martin(warfrog) 1 0 8.00 24-Aug-2010
Oggie 18 1 8.22 2-Apr-2019
Paul 17 3 8.71 3-May-2011
Steve 17 5 8.71 13-Jan-2019
Tel 21 8 8.67 2-Apr-2019

Power Grid is the updated release of the Friedemann Friese crayon game Funkenschlag. It removes the crayon aspect from network building in the original edition, while retaining the fluctuating commodities market like Crude: The Oil Game and an auction round intensity reminiscent of The Princes of Florence.

The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.

However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.

Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.

Power Grid FAQ - Please read this before posting a rules question! Many questions are asked over and over in the forums... If you have a question about a specific expansion, please check the rules forum or FAQ for that particular expansion.