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When we need a shortish game that we all know to know, we can't go far wrong with Transamerica.
As usual, we all complained that we had to connect cities in "all five corners of the board". Judging from Paul's score, it appears that at least one of us was telling the truth. Or, alternatively, just wasn't very good at the game.
Otherwise, the scores were reasonably tight. They'd have been even tighter if Steve hadn't lucked into somebody building a route exactly where he needed in the final round. Next time we'll be sure to peek at his cards before building anywhere.